![]() ![]() Open the Galaxy Client and click the "more" button (next to the play button) for the game. Now you are ready to start creating mods with The Divinity Engine :)Ĭheck the next editor guide for how to get started with mods. ![]() (you can also copy the previous path and append "\Editor\") \SteamApps\common\Divinity - Original Sin\Data\Editor\ If it's filled in, click on "EditorDataPath" and choose: ![]() \SteamApps\common\Divinity - Original Sin\Data\ The rest of the settings can be changed later (and are not yet needed, these will be explained later).įirst click on "GameDataPath" and select your Original Sin data folder: The only thing you need are the 2 properties marked in red. What are the recommended specs for the editor 8GB of RAM and a 64 bit OS is. ![]() The first thing you are going to see when you start up the editor is this: Is there a Mac version for the editor No, the editor is windows only. It will work just fine with lower specs but it is possible that you can't open all the levels if your specs are too low. You need to have the game (Divinity: Original Sin) installed in order to use the editor.ĨGB and a 64bit OS is advised to use the editor. You can find the editor called "The Divinity Engine" under "Library -> Tools" in your steam client. xlsm files in \\Divinity - Original Sin\\Data\\Editor\\Templates\\Stats\\ To begin by copying this entire stats Folder into \\Divinity - Original Sin\\Data\\Public\\(mod name)\\ It is highly recommended you keep the original untouched and play with copies of these. This guide will explain how to setup the editor for Divinity: Original Sin. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |